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The LG Optimus is a Mid-Ranged Android Smartphone Rich in Features and Gadgets

LG have invested a lot of time in there newest Android smartphone; the LG Optimus. The phone utilises an easy to use interface with an Android platform which delivers a number of Google goodies including a bunch of online aspects. LG have manufactured the device to support a full digital camera system, music player and FM radio. The Optimus has a 3.0 inch HVGA touch screen which is equipped with resistive touch technology.

The phone has a high quality, plastic casing which is very durable and the metallic finish gives it a modernized look. The screen technology includes a built-in accelerometer for auto rotation; this feature is in place so users can take advantage of the on-screen keyboard. When in landscape mode you will find the palms of your hands neatly tucked into the small alcoves shaped into the phones casing; this makes for ultimate comfort when typing out long messages or if you are having pro-longed live conversations via the IM client.

The LG Optimus comes fully equipped for web browsing with both 3G and Wi Fi connectivity; there is a full web browser which supplies users with standard browsing functionality with simple controls for zooming and scrolling. The application based interface has been set up with dedicated Facebook and Twitter compatibility; related social network contacts are integrated with your phone book so there status updates and recent tweets can be seen from the contacts list.

The playful interface lets you choose your home screen with an Android alternative to LG’s standard option. The LG home screen allows for icon customization, letting you access messaging and multimedia applications directly. The Android Market has been made available from the Optimus, from here you can download multiple apps to build a grand collection and enrich your overall experience. A number of key Google features have also fund themselves supporting the user in various fields including navigation with Google Maps and media with YouTube.

The snap happy users will be mildly satisfied by the 3MP effort LG have come up with; it will handle day-to-day snaps and video recording to a reasonable standard. The HVGA screen does a fair job of displaying your work and you can share it with friends by uploading it to your social networks and YouTube. the music player can handle multiple file types, as can the video player and while both sound and visual quality aren’t anything to write home about, they are good enough considering the small price tag LG have given it. The LG Optimus is equipped with a microSD slot which can handle upgrades peaking at 32GB, Bluetooth lets you share content wirelessly with compatible devices and the microUSB connection allows for PC synchronization.

The LG Optimus is a mid-ranged Android smartphone rich in features and gadgets. It performs well in the online and messaging fields and it has ample support for entertainment and media with a digital camera and media player. Though the phone has a lot of competition in this section of the market, its affordability and good looks will draw attention while the user friendly interface and application rich menu system will see its popularity rise before the end of the year.

Motorola ROKR E6 – An Entertainment and PDA Device

Mobile phones are sophisticated pieces of technology that have changed our lives to a great extent. These ultra sleek designed devices with unique features and designs are attracting the users worldwide. More than communication tools, the latest mobile phones are a complete combination of features and applications. The classic and well designed gadgets have become a status symbol for the users. One of the most trusted and reliable mobile phone brands, Motorola mobiles, offers technologically advanced devices with elegant and sophisticated looks.

The massive storage capacities, amazing entertainment applications and attractive designs of these phones grab the attention of the onlookers. Motorola handsets appeal the people who are looking for impressive devices with superb capabilities. These gadgets strive to cater to the evolving needs of the mobile phone users.

The latest Motorola phone, Motorola ROKR E6 is a multimedia phone that boasts all the entertainment and business features that the user would expect in a handset. The eye catching features of this stylish phone include a 2.4 inches screen, smartphone capabilities, GPRS, EDGE, Bluetooth, USB, 2 megapixels camera and more. Listen to a perfect sound with the help of 3.5 mm audio jack. The phone supports an internal memory of 8 MB along with the support of 2 GB card. The handset runs on Linux Based Operating System. Weighing just 121 grams, the device comes with all the smartphone capabilities you look for. Some of the useful options of the phone include instant messaging, email, FM radio, Java MIDP 2.0, Document Viewer, music and video player and built-in handsfree. The camera shoots great pictures and videos.

The messaging services of Motorola ROKR E6 include SMS, MMS and email. The powerful PDA functionalities offers the ultimate in office requirements. The handset lets you capture, save, share and store pictures. With the help of MMS feature, the user can send photos or videos with text and sound to any compatible device. With the Motorola ROKR E6 in your pocket, your office is not far away from you. Features like built-in organiser & document viewer let the user view documents in Word, Excel and PDF formats. Other features supported by the handset include a business card recognition feature and organiser features like calendar, alarm, converter and advanced phone book feature.

The Motorola ROKR E6 comes with embedded Java games to suit your gaming needs. The photo caller identification feature lets you select the picture of the caller which is displayed each time he calls. Entertainment features such as an integrated music player and built in FM radio feature provide high quality music to the users. The easy to access music controls of the music player make the process enjoyable. The handsfree speaker feature lets the users take calls over the loudspeaker. The slim design of the handset makes it easy to hold in hand. Some of the remarkable features of the handset include a 2 megapixels Camera with 8x Digital Zoom & Flash, PDA functions, Linux-based Operating System, MP3 Player with dedicated music controls, etc.

The ROKR E6 is specially designed to create a superb experience with features like music, videos, games and photos. Listen to music any time, capture special moments or check emails with your handset. The massive memory can carry your favourite songs and listen them on the move.

Multimedia in Computer Graphics

The word multimedia is made up of two separate words, multi meaning many, and media meaning ways through which information may be transmitted. Therefore, multimedia can be described as an integration of multiple media elements together to influence the given information so that it can be presented in an attractive and interactive manner. In simple words, multimedia means being able to communicate in more than one way. Traditionally, information was presented in a single medium only, be it newspaper or radio or television. With the development of computers, presenting data has taken an entirely new meaning. Multimedia is a computerized method of presenting information by combining audio, video, graphics, texts, and or animation components. For example, a multimedia database of musical instruments may allow a user not only to search and retrieve text about a particular instrument but also to see its pictures and play a piece of music. The advent of high-resolution screens and sound and video playback facilities for computers has resulted in the increased use of multimedia applications.

A typical multimedia application is characterized by some features which are as follows:

· Uses of digital technology

· Demands interaction from the user

· Integrates sound, images, text, and data into seamless applications.

As we know, multimedia is mainly concerned with the computer-controlled integration of text, graphics, drawings, still or moving images (video), animation and audio where every type of information can be represented, stored, transmitted, and processed digitally. The various elements that together constitute multimedia are as follows:


The on-screen display of words, that is, text, is the base of most applications. Humankind developed text and symbols so that they could communicate. Writing helped human to remember things for a much longer period than what is possible with the help of memory (brain). Words and symbols in any form, spoken or written, are the most common means of communication. These days not only is the text capable of displaying information, but it has also gained interactivity; things like an electronic annotation, which assist in navigating through all the information presented on the Web by means of hypertext. A hypertext can be defined as an object in the text that allows the user to jump from one web page to another at a click of the mouse button. It acts like electronic footnotes and assists in navigating through all the information. Files may contain raw text or formatted text. For example, hypertext markup language (HTML), a program language source (C, Pascal) or rich text format (RTF)-a file format for text files that includes formatting like different font styles and typefaces and so on. The basic storage of text is 1 byte per character (text or format character). For other forms of data such as spreadsheet files, some may store format as text (with formatting), others may use binary encoding. Text can be written using various text editing and processing tools such as Word Processing Software such as Microsoft Word and Word Perfect where text file can be developed and later imported into the multimedia authoring tools to integrate with other media elements.


It is a generic term used to describe the pictorial representation of data. When one talks about graphics, we generally tend to refer those pictorial representations that are created by the primitive objects such as lines, polygons, circles, curves, and arcs. For example, a picture of a cube can be drawn using lines and a pie chart can be drawn using lines and arcs. Images are still pictures that are represented as a bitmap (a grid of pixels) but, graphics are usually editable or revisable (unlike images). Generally, graphic input devices include keyboard, mouse, trackball or light pens.It is said that a picture is worth a thousand words, so by adding a graphic element into a text-based document can change the user’s perception towards the document. Integration of the graphics element into the application makes it more elegant and understandable. Growing technology has produced a wealth of graphics and visual imagery for a multimedia project. For the development of multimedia project, various images are captured from different sources like scanners, digital cameras, and through the Internet. Once the images are transformed into digitised form, they can be edited and modified using image editing software, namely, Adobe Photoshop, Corel Draw, and Freehand.


It means the sensation resulting from stimulation of the auditory mechanism by airwaves or vibrations. It is the vibration of air molecules in the atmosphere that can be sensed by the ear. It involves transmission of mechanical vibration by an elastic medium that is capable of being detected by the human ear. Computers and digital technology have changed the face of music industry. Today, digital music is used to produce special effects in televisions, films, in recording studios, and in games. Music and sound effects not only add interactivity with the user but also play with the user’s perception and emotions. Audio can also be used to provide a sense of place or mood as done to perfection in the game. Music is probably the most obvious form of sound. It can be used to set a mood, convey an idea, and even tell a story. Speech is also a perfect way for teaching users the pronunciation of words as done by the speech learning software. Non-speech sound effects can be used in the user interface to inform users about background events. For example, sound of the progress of a file download could be signalled by the sound of water pouring into a glass that gradually fills up. These kinds of background sounds have to be non-intrusive. Moreover, Sounds can be embedded into a web page and can be played.


It refers to the moving picture accompanied by sound such as a movie on television. It is a medium that is as direct as print and catches more attention. It adds richness to content and enhances the user’s experience. It dramatises and gives impact to the multimedia application. Integrating video element in a multimedia application provides a great deal of information in a short time. If used in a planned and well-executed manner, it can make dramatic differences in the multimedia presentation. Digital video is useful in multimedia applications for showing real life objects, such as people talking or real life illustrations of concepts. Video places the highest performance demand on the computer memory and on the bandwidth if placed on the Internet. In terms of computers and Internet, the major problems with most videos are that their production quality is too low and they have a very large file size. To make video usable, video files need to be compressed in different file formats.


Itis the process of sequencing still images in rapid succession to give the effect of live motion. The sequence of images is shown one after the other very quickly so that the human eye and brain blend the images to produce the effect of motion. It is a powerful tool capable of communicating complex ideas. It is often much easier to show somebody how things work then to try to explain it. Animation is viable because of a natural phenomenon known as persistence of vision. An object seen by the human eye remains mapped on the eye’s retina for a short time interval after viewing. This makes it possible for a series of images that are changed very slightly and very rapidly, one after the other, to seemingly merge into a visual illusion of movement. In other words, if one just changes slightly the location or shape of an object rapidly enough, the eye will perceive the changes as motion. An animated sequence has to show a certain number of frames every second. For professional animation, one needs to have at least 30 frames per second.

In today’s challenging world, if the ideas of the presentation are not expressed in an effective manner then the presentation is a failure. One way of expressing imaginative ideas is by using graphics. Graphics can be presented in various modes which are described as follows:

· Background:It sets the tone and the theme of the presentation. It should be based on the type of information that is to be conveyed. For example, if the information is more text oriented, then simple background images should be used. In case, the information is to be conveyed to little kids then background should be more animated and colourful.

· Two-dimensional (2D) graphics:Usually, when one is looking at a computer screen, then he/she is at a two-dimensional image. The image spans from left to right and top to bottom but usually not in and out of the computer screen. A 2D image definition contains only information about how a scene appears from a particular point.

· Three-dimensional (3D) graphics:A 3D image contains information about the scene in three dimensions (x, y, and z coordinates). However, this 3D data cannot be viewed directly. In order to view it, first the 3D data must be converted into a 2D image by the computer using a process known as rendering. The rendering process takes as input the 3D scene and the location and attributes of a camera and produces as output the 2D image that the camera sees from that particular point in space. The process is done by mathematically projecting a 3D scene onto a 2D surface. In photography, this is done by the camera lens, but in computer graphics, this is done by solving mathematical equations. In both cases, the result is a 2D image that has been generated from a 3D scene.

· Charts and graphs:In business and training-related multimedia projects, charts and graphs are the most appropriate forms of graphics used for presenting facts and figures related information.

· Flowcharts: The use of the flowcharts expresses the systematic order of an event. They are developed mainly to break the complex problem-solving steps into smaller, less complicated steps so that developing logic becomes easier. They are also used for representing 2D graphics.